
Unified Growth Solution
World-class tech needs world-class drivers. AI platform and expert services, unified
Why it matters:
Bonuses are often treated as the default fix for any dip in activity, and that reflex quietly destroys margin. This post gives marketers a clear way to separate true churn threats from “noise,” so incentives go only where they can actually move ROI.

Key takeaways:
In this Optimove Connect 2026 session, Shai Frank, SVP of Product at Optimove, shows exactly how to close the generosity gap by spending smarter:
The Fire and Smoke model is a 2x2 strategic framework that helps iGaming operators distinguish between player behaviors that genuinely require a bonus intervention and situations that only appear urgent. In an industry where the instinct is to reach for a bonus the moment a player shows any sign of disengagement, the model is a tool for protecting margin by asking a simple question first: is this actually a fire, or is it just smoke (noise)?
| High Impact | Low Impact | |
| High Visibility | REAL FIRE (Act immediately. It’s loud, and it’s burning the house down.) | SMOKE (Ignore or manage. It looks like a crisis, but it’s just "noise.") |
| Low Visibility | SMOLDERING FIRE (Investigate. It’s quiet now, but it will destroy you later.) | DAMP ASH (Disregard. It’s not visible, and it doesn't matter.) |
Most managers spend 80% of their time on Smoke. A single angry tweet from a non-customer. A minor formatting error in a deck. Things that feel urgent because they are loud and visible but carry almost no real impact. The tragedy is not that these things exist. It is that they are mistaken for Fire. In iGaming, this mistake has a cost. It shows up directly in lost margins.
The core problem in iGaming CRM is the insidious bleed of "bonus overuse" – reaching for costly retention tactics by default rather than by design.
Imagine a player who deposits a small amount once a month. Now picture a VIP who routinely wagers thousands every week. If both show a dip in activity, a standard CRM approach might trigger a high-value bonus for both. One of those bonuses was earned. The other is where the budget bleeds:
The goal is to distinguish between genuine threats that demand immediate intervention, Fire, and signals that look urgent but do not warrant the cost of a response, Smoke. The difference between the two is not always obvious. That is exactly why the model is so powerful.
Bonus overuse occurs when CRM teams treat every inactive-player flag as a crisis. By failing to distinguish between high-value players and low-value bonus hunters, teams bleed margin by sending expensive offers to players who will never provide a positive ROI. The flag looked like Fire. It was Smoke.
To fix overuse, replace "Visibility" and "Impact" with Churn Risk and Lifetime Value (LTV). This allows you to categorize players based on whether their potential loss actually "burns" the business.
| High LTV (VIPs) | Low LTV (Casuals) | |
| High Churn Risk | THE REAL FIRE | SMOKE |
| Low Churn Risk | STEADY HEAT | DAMP ASH |
However, most CRM teams use a One-Size-Fits-All rule (e.g., “Anyone who hasn’t played in 30 days is at risk of churning.”).
The Solution: Mapping Churn Factor to the Matrix
Churn Factor is an individualized metric that calculates the ratio between a player's actual days of inactivity and their typical frequency.
Instead of using a generic 30-day rule, the formula identifies a Fire based on the individual:
Churn Factor = Days since last activity/ Individual average frequency
If a player usually plays every 2 days and hasn't logged in for 6 days, their Churn Factor is 3.0. They are a Real Fire. If a player usually plays every 60 days and hasn't logged in for 30, their Churn Factor is 0.5. They are Steady Heat and require no bonus.
By combining LTV with the Churn Factor, you can create a surgical bonusing schedule that eliminates waste.
| Matrix Quadrant | The "Churn Factor" Trigger | The Bonus Strategy (Optimove + Fire/Smoke) |
| REAL FIRE (High LTV / High Risk) | Factor > 1.5x | This is a high-value player who is statistically late. Don't wait for the 30-day mark. If they usually play every 2 days and it’s been 4, the house is on fire. Act now. |
| SMOKE (Low LTV / High Risk) | Factor > 2.0x | Even if they are late, the LTV is low. Let the smoke clear. Do not waste bonus margin on someone whose cost-to-save is higher than their value-to-keep. |
| STEADY HEAT (High LTV / Low Risk) | Factor < 1.0x | They are within their normal window . No bonus needed. This is where most overusage happens. CRM teams' "panic-bonus" high-value players who are just having a normal week off. |
| DAMP ASH (Low LTV / Low Risk) | Factor < 1.0x | Business as usual. Automated, zero-cost engagement. |
To help you implement this strategy, here is a logic flow you can hand over to your BI or CRM Ops team. This logic ensures that your Bonus Water is used to douse actual fires.
This logic should be run daily to determine which players enter which automated or manual journey.
First, calculate the individual's baseline.
Assign each player to a Value Tier (e.g., Top 10% = High LTV, Bottom 50% = Low LTV).
Use this table to set your campaign triggers.
| Segment | Condition | Journey Trigger | Bonus Level |
| High LTV | Churn Factor > 1.5 | Red Alert: Personal VIP call or 50%+ Match Bonus. | High (Aggressive) |
| High LTV | Churn Factor < 1.0 | VIP Loyalty: Invite to tournament or "Sneak Peek" at new game. | Zero (Perks Only) |
| Low LTV | Churn Factor > 1.5 | Passive Sunset: Move to "Reactivation" pool with 10% bonus max. | Low (Protective) |
| Low LTV | Churn Factor < 1.0 | Standard Retention: Automated weekly "What's New" email. | Zero (Automated) |
To prove this model is working, stop looking at Total Deposits and start looking at these three KPIs:
The bonus is not the problem. The reflex is.
When every inactive-player flag triggers the same response, operators are not running a retention strategy. They are running a panic response. And panic is expensive.
The Fire and Smoke model, combined with the Churn Factor, gives CRM teams something more valuable than a new tool. It gives them a new question. Not "is this player at risk?" but "is this player's risk worth the cost of my response?" That shift, from reaction to judgment, is where margin is protected and where genuine retention strategy begins.
The players who matter most deserve a timely, meaningful intervention when they actually need one. Not a generic bonus triggered by a 30-day rule that treats a VIP the same as a bonus hunter. The Churn Factor tells you who is actually burning. The LTV matrix tells you whether it is worth the water.
Stop bonusing the steam. Save it for the smoke. And when you find a real fire, move fast. By the time a high-value player has already found another casino, no bonus is big enough to bring them back.
The smoke detector is built. Now it is up to you to use it.
For more insights, contact us to request a demo.
Download the Increasing the Value of New Online Gaming Players report and discover proven methods to increase new player deposits, retention, and lifetime value when empowered by Positionless Marketing


Rony Vexelman is Optimove’s VP of Marketing. Rony leads Optimove’s marketing strategy across regions and industries.
Previously, Rony was Optimove's Director of Product Marketing leading product releases, customer marketing efforts and analyst relations. Rony holds a BA in Business Administration and Sociology from Tel Aviv University and an MBA from UCLA Anderson School of Management.


